- Open World-Type Game
- Music & Audio Lead
- Composer & Sound Designer
- Implementation using FMOD
- Unreal Engine 4
Copoka is a free-roaming exploration game where the player assumes the role of a bird trying to collect trinkets for it's nest in a totalitarian city-state. Throughout their journeys the players will overhear dissenting rebels and proud soldiers as they go through their daily lives.
Copoka started as a student project where the vast majority of the content was finished during a 10 week period. It later debuted in the Humble Monthly bundle of July 2016. In February 2017 Copoka was made available on both Steam and Humble Store.
I worked on Copoka as the music & audio lead, where I had the responsibility of scheduling tasks for the Audio team, as well as coordinating my team in relation to the other disciplines during the project.
I was also tasked with designing the audio systems needed for an open-world game. In the process I edited sound effects, composed music and implemented both in the game using FMOD.